Ultraviolent game Hatred pulled from Steam Greenlight and then put back

Yesterday, Steam chose to remove the ultra violent game Hatred from their Greenlight platform.  Today, it was returned back to Greenlight.  This link from Eurogamer sums it better than I can.

What I find interesting is how much power this shows Steam has over PC digitial distribution games.  Particularly for smaller shops like Destructive Creations, the developers of Hatred, the ability to get distributed by Steam could easily be the make or break for a game's success, regardless of the game's quality.  While, unlike Apple's App Store for their iOS devices, Steam certainly isn't the defacto distribution point for PC games, it certainly is the biggest distributor.  While some my eschew Steam for their original decision to take down Hatred, it is also their ability to adapt and put Hatred up that continues my affection for Steam.  I'm not sure if I agree with Steam's original decision to take down the game, but I can appreciate their ability to reverse course when they realize they're wrong.

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Elegy for a Dead World is OUT!!!

Alright I'm going to be totally honest, I'm geeking out right now. This game, Elegy of a Dead World, a collaboration between Dejobaan Games and Popcannibal, is a game in which you write the story, literally. As soon as I heard about this game I was very interested to see what this game could do. Could it truly write something that would be amazing? Well for me and I'm sure many others the chance to answer the question is now upon us. 

Run over to Steam right now and get your copy, see what kind of story you can create. Now of course this game does give you the option of taking it one step further with an option to order a physical copy of your book, that alone should get you very exciting about this game.

My only regret about this game is that I missed out on KickStartering this game. Which brings me to my final point this is a game that actually got successfully funded and has actually fully come out and isn't stuck in Early Access hell.

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The Inventor of the Commercial Video Game Console Has Died

I really wish I was able to write this up yesterday when the news broke, but this is something that is still echoing in many people's minds. Ralph Baer, originally from Germany, was a defense contractor first who started to dabble in devices that would work on a TV, he patented many different devices, but the one that video game history buffs will recognize as this man's crowning achievement to the industry was the Magnavox Odyssey. This device contained a game, called Tennis, that caught the attention of quite a few people, sadly though it's the clone on Tennis, Pong, that gets all the credit. Now of course this man was no one trick pony, he was also the inventor of the memory game that had you constantly on edge as you tried to remember the pattern, Simon.

He was 92.

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Smithsonian Museum of American Art's Free Exhibit You Don't Want to Miss

It is times like these that I wish these type of event would happen a little closer to where I live, but for those out there who are able to get to the museum this Sunday from 1 PM to 7 PM, you are going to be in for one hell of a treat. MAGfest and American University's Game Lab are coming together to make an Indie Arcade event happening in the courtyard.

  • Play classic arcade favorites for free, including AsteroidsPac ManTronStar WarsArkanoidDonkey Kong and many more
  • Learn to build your own games with workshops by the Hirshhorn Museum's ARTLAB+
  • Discover new games created by local indie developers from the local chapters of the International Game Developers Association

If this is something that you are interested in I would highly recommend hitting up the Workshops while you are there:

2-3 p.m. Scratch
3:15-4:15 p.m. Game Maker
4:30-5:30 p.m. Unity

Here's the Official Facebook page, just in case I left something out, and of course the Calendar page from the museum.

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Daedalic Entertainment and Shining Gate Software Bring Decay to the PC

Many of you have probably heard of the Decay Series by this point as it has been out on several different platforms, but it has never graced the PC. Well that's about to change, in February 2015, at the bare minimum the first two episodes of Shining Gate Software's game, Decay, will be available for purchase and download. Daedalic Entertainment is taking on the publishing role to help this game reach yet another platform. So keep an eye on this game, even if it may frighten you.

For more information I present the press release:

Daedalic to Immerse Players in Darkness with Horror-Adventure “Decay – The Mare”

3D Psychological Horror title to receive international release on PC and Mac in early 2015.
Hamburg, Germany; December 2nd, 2014 – Daedalic Entertainment is pleased to partner with Shining Gate Software to publish the horror-adventure game “Decay – The Mare” for PC and Mac in February 2015.
Decay – The Mare from developer Shining Gate Software is a horror-adventure game that consists of three episodes. Two episodes are currently available, while the third episode, as well as the full game will be published by Daedalic Entertainment upon completion of development.
In Decay – The Mare, you control Sam, an addict who ends up in an institution named “Reaching Dreams” – hoping to kick his drug problem and clean up his miserable life. But during the first night, something goes wrong and he gets stuck in a seemingly endless nightmare. Decay – The Mare is a 3D psychological horror adventure and homage to the Resident Evil and Silent Hill games, as well as to horror adventure games like Phantasmagoria, The 11th Hour and Gabriel Knight.
“We’re huge fans of all classic horror-adventure games, and are creating the Decay series to keep horror gaming alive,” said Fredrik Westlund, Creative Director of developer Shining Gate.
“Thanks to our work with Daedalic Entertainment, we can complete Decay – The Mare now, and bring it to a wide audience of PC players, when Daedalic publishes the game on major digital download platforms, such as Steam.”
Decay – The Mare will be available in English, French, Italian, Spanish, Russian, Brazilian-Portuguese, Japanese, Korean and Chinese in February 2015.

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